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Hi, I’m Emmanuel Javier or E.M. Javier, Co-Founder and Managing Director of Gunship Revolution.

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Gunship Revolution is a digital art provider based in the Philippines, London, Germany, and China. We work in a lot of different industries including the game, toy, publishing, movie, and animation industries.

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In the past 7 years, we’ve worked with over 150 clients including Disney, Marvel, Activision Blizzard, Hasbro, Bandai Namco, Square Enix, Capcom, Lucasfilms, Warner Brothers, and many more.

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We’ve also been fortunate enough to have worked on properties like Star Wars, Transformers, G.I. Joe, Street Fighter, Mortal Kombat, and Dragon Ball.

We provide creative solutions in the form of illustrationsconcept art, sequentials, and design.  

To be clear, I keep saying “we” but I’m not an artist. I used to be one around a decade and a half ago but that’s a long story.

Besides running the studio, my basic responsibilities revolve around these two jobs:

1. To make sure that artists don’t have to worry about anything else except making good art. In short, I manage artists by handling the business end of art production.

2. To make sure that clients get their creative needs fulfilled by professionals who value deadlines, communication, and quality in every project that they do. In short, I project manage art production for clients.

The Mission

In the past 13 years, I’ve worked with 120 artists from 5 different countries.

Artists with different styles, motivations, insecurities, backstories, languages, resources, and dreams. That being said, it’s safe to assume that I love working with creative types.

Recently, I've been obsessed with helping artists discover their true north, their purpose or their “Why”.

Usually, it’s something like immortality or creating a body of work that will not only outlive them but would inspire, entertain, or enrich people’s lives long after they’re gone. Whether it’s creating a comic book or a series of paintings or a bestselling video game or a full-length feature film, most artists dream of leaving a lasting legacy through their body of work.

As we started to uncover and define each of our artist’s missions, our true purpose as a collective started to form:

We want to change the role artists play in collaborations so that creatives and non-creatives can work together in harmony.

Collaboration with businesses

We don’t want artists just to provide a service but to build a relationship with their clients. The never-ending stream of horror stories from artists who’ve been overworked, underpaid, and disrespected must end. Unfortunately, the horror stories go both ways. We’ve also heard from clients who have dealt with artists who were extremely unprofessional by throwing tantrums with every revision, failing to deliver on time, and even vanishing on them on the day of the deadline. We want to change that scenario.

Collaboration with schools

We want artists to have the best environment to cultivate their talent by having qualified instructors who have years of actual industry experience. We’ve seen a lot of fresh-grads who have no clue where to start, what to present, and how the industry works. It’s a waste of talent and potential. We want to create a community where aspiring, young artists have easy access to professional advice so that they could become better representatives of the industry and have a long, healthy and happy creative career.

Collaboration with non-creatives

We want artists not only to provide products for their audience for profit but to provide value and enrich their lives. We want artists to engage and grow with the people around them. We also want to change people’s perception of art and artists. We believe that artists deserve as much respect as doctors, lawyers, and businessmen. We want to reach a point where young artists don't have to defend their career choice to family and friends.

We believe that these three relationships hold the key to building an industry where artists can freely create unhindered by social misconceptions, unsupportive home environments, and unfair business practices.

We can start by helping create better professionals who would eventually provide consistent, pleasant and productive work experiences and slowly change the industry and how it’s treated as a whole. We can treat every project or collaboration as an opportunity to politely enlighten both clients and non-creatives on how to properly work with artists.

I admit, it's an uphill battle, but it's a battle, we’re willing to fight. Not only for our studio but for the industry that has given our lives so much meaning.

I know we won’t be able to do it alone and that’s why we’re willing to spread the message. I'm not saying this as an excuse but as a call to arms for all creatives. We can live in a world where being an artist is one of the most rewarding and well-respected careers on the planet. We can live in a world where creatives are free to create, entertain, and inspire worry-free.

I don’t mind spending the rest of my career with this mission and end up failing in the end. I've been in the industry long enough that I'm not afraid of failure. Failure is an ant bite compared the pain of regret. Life is too short not to try and make our own little dent in the universe.

(That’s what Trydent means by the way: TRY to make a DENT in the universe. It’s not a typo.) 

We plan on empowering, educating, and inspiring creatives to build a stronger, healthier art industry.

This is our mission.